package grisar.gris.struct.enemy;

import java.util.List;

import grisar.gris.struct.I_Drawable;
import grisar.gris.struct.I_GameObject;
import grisar.gris.struct.MPoint;

public interface I_Enemy extends I_Drawable, I_GameObject {

	public void update();
	public void setHp(int hp);
	public void setSpeed(int speed);
	public void reduceHP(int hp);
	public void reduceSpeed(int speed, int time);
	public void addNodeList(List<MPoint> list);
	
}
